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関数/Debug

Last-modified: 2016-04-30 (土) 15:54:46
関数名構文
Debug.AddCard( code, owner, playerid, location, sequence, position, proc = false ) -> Card
Debug.Message( msg ) -> nil
Debug.PreAddCounter( card, countertype, count = nil ) -> nil
Debug.PreEquip( equip_card, target ) -> boolean
Debug.PreSetTarget( t_card, target ) -> nil
Debug.PreSummon( card, summon_type, summon_location = 0 ) -> nil
Debug.ReloadFieldBegin( flag ) -> nil
Debug.ReloadFieldEnd( ) -> nil
Debug.SetAIName( str ) -> nil
Debug.SetPlayerInfo( playerid, lp, startcount, drawcount ) -> nil
Debug.ShowHint( str ) -> nil